tag:blogger.com,1999:blog-7559052404814294610.post8230146534370225350..comments2011-08-01T08:19:30.226-07:00Comments on Something Webcomic-Related: Penny Arcade #1, 1-100 [SEEN IT]CarthagoDelendahttp://www.blogger.com/profile/14495838823734187166noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-7559052404814294610.post-15715209560258406382010-10-23T19:05:22.071-07:002010-10-23T19:05:22.071-07:00I'm not really a fan of Penny Arcade, largely ...I'm not really a fan of Penny Arcade, largely because I don't take video games very seriously, but I did chuckle quite a bit at the comic and a lot more at your commentary. Tycho naked at the arcade was probably the highlight of the comic for me, I love Gabe's nonchalance.<br /><br />Keep it up Carth, this stuff is gold! :DDavidnoreply@blogger.comtag:blogger.com,1999:blog-7559052404814294610.post-60538622745011996082010-10-21T19:32:50.055-07:002010-10-21T19:32:50.055-07:00Late Princeps is late.
In response to 58, Halo di...Late Princeps is late.<br /><br />In response to 58, Halo did not come out in 1999. The game was released in 2001. However, the first Halo trailer was released in 1999 - at that time, it was a planned game for the Mac. Ironic, because 2 years later it would become Microsoft's killer app for the Xbox. <br /><br />Also dating from 1999? Cortana herself first appeared in a series of emails.<br /><br />Just... throwin' that out there.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7559052404814294610.post-58980675802714465432010-10-17T20:11:34.693-07:002010-10-17T20:11:34.693-07:00I have time to read everything now, so Notes!
#10...I have time to read everything now, so Notes!<br /><br />#10: Divx was basically a player for DVDs that would <em>expire</em> after a certain amount of time. Needless to say, didn't really catch on.<br /><br />#23: Back in the day, there were both Flash and Shockwave plugins. Obviously Flash hasn't been used any more wisely...<br /><br />#32: Yep. Usenet still exists.<br /><br />#33: Illiad does the comic User Friendly, I believe.<br /><br />#58: Inverse kinematics! Basically, instead of a character moving their arms/legs according to a scripted pose, they move them according to where they're actually needed. So a character actually grabs a door handle to open it, instead of waving their hand in an opening fashion near the door. (This was hot stuff in those days!)Tangent128noreply@blogger.comtag:blogger.com,1999:blog-7559052404814294610.post-21527484788250339922010-10-12T19:39:49.446-07:002010-10-12T19:39:49.446-07:00Even if you aren't quite a part of the old gam...Even if you aren't quite a part of the old gaming culture, it's nice to see you're quite open-minded about it, and do research if really necessary (coughDaikatanacough). I'll be looking forward to seeing your future commentaries. C:Shawnnoreply@blogger.com